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Bela Cheung

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2024 Conference Catch Up

This summer, a few FableVisionaries are headed to conferences! We’ll be taking in the sun, attending amazing panels, meeting with partners, and hopefully seeing you! Read up on where we’re headed, and make sure to check out the conferences too! 


 
 

Games For Change

We’re headed to G4C! This year’s festival theme is The 2030 Marker: A Catalyst for Global Change, showcasing games and XR's capacity for innovation, creativity, and social impact leadership related to sustainability. Director of G.L.A.M. Innovation Kellian Adams Pletcher, President Gary Goldberger, and Vice President of audiyo-yo Anne Richards will be attending! The event’s schedule and details can be found here.

When: June 27-28

Where: New York City


Play Make Learn

The Play Make Learn conference aims to engage attendees in learning science ideas and experiences; communicate design, education, and research; demonstrate new and upcoming games and technology; and network to spark new innovative projects. Click here for more conference information.

When: July 19-18

Where: Madison, WI


Serious Play

Learn more about play as a tool in innovating education, training, and knowledge mobilization. Director of G.L.A.M. Innovation Kellian Adams Pletcher, President Gary Goldberger, and Executive Producer Peter Stidwill are attending! More event details can be found here!

When: August 12-14

Where: Toronto, ON

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FableVision & Partners Celebrate Nods from 2024 EdTech Award

EdTech Digest’s EdTech Awards recognize projects that transform the face of educational technology in innovative ways. Their competitive recognition program spotlights ‘cool tools’ that are enriching the lives of learners in the K-12, Higher Education, and Skills and Workforce sectors. FableVision is excited to share our collaborations that received praise!

Nunaka Strikes Gold!

 
 

We are thrilled to announce that Nunaka: My Village has been awarded gold for Best New Product or Service at this year’s EdTech Awards! Additionally, Nunaka is a finalist in the Social Studies Solution Category. Developed in partnership with Chugachmiut, an Alaskan Native Tribal consortium, the mobile app enables students aged 3-5 to explore Sugpiaq heritage, the Sugt’stun language, and key school readiness goals. Read more about the game here and here

Since the game’s release, Nunaka has been awarded the 2023 GEE! Learning Game Award in the Formal Learning Elementary category and a gold Serious Play Award in the Professional Digital Entries (Preschool Education) category. We’re immensely proud of our Nunaka team for their exceptional work on such an impactful game and deeply appreciate the recognition it has garnered.


FableVision’s Fantastic Finalists

A few other of FableVision’s projects are EdTech finalists! Congratulations to our partners!

 

Finalist: Professional Development Learning Solution

Start It Up! is a collaboration with Georgia Public Broadcasting and the Georgia Council on Economic Education. The online business simulator was made for high school students, college students, and small business owners to play through the process of creating and running a startup company. 

 

Finalist: New Product or Service

GASHA GO! World, is another collaboration with Georgia Public Broadcasting and the Georgia Department of Education! GASHA GO! World transports users to the universe inside arcade machines, with a variety of games, animated songs, and activities focused on developing computer science learning for K-2 students. 

 

Finalist: Higher Education Solution

The interactive Forest Quest was made in collaboration with Project Learning Tree Canada and serves as an online learning experience for 18-25-year-olds to learn the fundamentals of wildlife biology, forests’ impact on human life, biodiversity, and the needs and rights of Indigenous people. 

 

Finalist: STEM Solution

My S.T.E.M. Adventure is made in collaboration with the STEMIE center at UNC-Chapel Hill and Bridge Multimedia! The interactive’s adventure-packed activities are paired with a born-accessible design to enhance STEM engagement opportunities for 0-5-year-old children. Kids and caregivers play collaboratively, take photos of their IRL learning, and create a customizable storybook of their achievements! 

 
 

If you’re interested in learning more about our award winners, or any of our other projects, reach out to us at info@fablevision.com, we’d love to hear from you!

 

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